Summary
Anton Pushkov is a Senior C/C++ developer based in Kyiv with 10+ years building performance-sensitive software across game studios and consumer device platforms. He has driven core engineering at companies from Gameloft and Ubisoft to Crytek, Wargaming and Roku, bringing deep expertise in low-level C++, Qt-based UIs, OpenGL, media codecs and cross-platform (Windows/Linux/Android) development. Comfortable swapping between engine, tooling and embedded media work, he’s shipped games, multimedia features and platform integrations, often as a technical lead. His background includes early co-founder experience and long tenures that suggest strong ownership and a knack for stabilizing complex codebases under tight delivery constraints.
10 years of coding experience
15 years of employment as a software developer
Magister equivalent, System Development, Magister equivalent, System Development at Donetsk National Technical University
Russian, English