Anton Semenov

Rendering Engineer at WANNA

Limassol, Cyprus
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Summary

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Senior
🎓
Top School
Anton Semenov is a software engineer with 11 years of experience specializing in C++ and .NET, focused on real-time rendering and game development. He has designed and implemented cross-platform graphics engines and PBR pipelines, shipping mobile-optimized renderers and AR SDK integrations across Windows, Linux, macOS, iOS, Android and WebAssembly. At WANNA he pioneered an optical material simulation system that enabled high-value virtual try-on for jewelry and spirits, and contributed fixes and new features to sokol-gfx and a cross-platform shader toolchain. His background includes modernizing legacy game code, building visual systems for maritime simulators, and hands-on debugging of deep graphics artifacts. Based in Limassol, Cyprus, Anton combines technical physics training (ITMO University) with pragmatic engine architecture and modern C++ practices (targeting C++20). He’s equally comfortable designing low-level rendering optimizations and lifting code quality across teams.
code11 years of coding experience
job7 years of employment as a software developer
bookбакалавр наук, Техническая физика, бакалавр наук, Техническая физика at Санкт-Петербургский Государственный Университет Информационных Технологий, Механики и Оптики (Университет ИТМО)
languagesРусский, English
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Github Skills (54)

multilingual10
headers10
playing10
source-port10
piano10
singing10
cross-platform9
linux9
windows9
sequencer9
music9
macos9
opengl-es9
graphics-engine8
gitlab8

Programming languages (5)

TypeScriptC#C++CSwift

Github contributions (5)

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WANNABY/math

Jan 2022 - Mar 2025

Tiny 3d math. Move along, there's nothing to see here.
Contributions:5 reviews, 4 PRs, 5 pushes in 3 years 2 months
mathnothing-to-see-heretiny3d-mathnothing
allcreater/AT2-Engine

Sep 2014 - Oct 2022

Simple graphics engine writing for learn purposes
Contributions:329 commits, 2 PRs, 284 pushes in 8 years 2 months
rendering-enginegraphics-enginesdl2game-developmentopengl
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Anton Semenov - Rendering Engineer at WANNA