Anton Shalgachev

Senior Engine Programmer at Ubisoft Berlin

Berlin, Germany
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Summary

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Senior
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Top School
Anton Shalgachev is a Senior Engine Programmer based in Berlin with 11 years of C++ game development experience, currently working on bringing Star Wars Outlaws to Nintendo Switch 2 using Ubisoft's Snowdrop engine. He has deep expertise in memory and resource management, CPU profiling, platform and graphics APIs, and has shifted smoothly between gameplay implementation and low-level engine work across projects like Far Cry 6 and the high-scale mobile title CATS. Known for owning systems end-to-end—from camera and UI code to VRAM optimization—he bridges designers, artists, and engineers to iterate features quickly and reliably. Anton’s background includes rapid prototyping in Unity and hands-on experience with OpenGL, Box2D, and client-server systems, giving him a pragmatic blend of production stability and fast experimentation. An HSE computer science graduate, he brings both long-term live-ops experience and recent console-porting challenges to performance-critical engine development.
code11 years of coding experience
job9 years of employment as a software developer
bookBachelor's degree Computer science, Bachelor's degree Computer science at Higher School of Economics
languagesRussian, English, German
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Stackoverflow

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Github Skills (65)

deserialization10
metaprogramming10
cpp10
portable10
modular10
json10
macros10
serialization10
compilation10
toolchain10
boilerplate10
single-file9
cli9
creator9
clang9

Programming languages (6)

C#TypeScriptC++CLLVMPython

Github contributions (5)

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SPICEFI/MissionsVisualizer

Nov 2015 - May 2016

Contributions:15 commits, 13 pushes in 5 months
Contributions:306 pushes, 8 branches in 4 years 1 month
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Anton Shalgachev - Senior Engine Programmer at Ubisoft Berlin