Anton Smetanin

Senior Rust Engineer at Paidy

Chiyoda, Japan
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Summary

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Rockstar
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Top School
Anton Smetanin is a seasoned software engineer with 11 years of professional experience specializing in game development and systems engineering across studios in Russia and Japan. He currently builds software at SOFT GEAR in Chiyoda after contributing to major game projects at Battlestate Games, Mind Meal, and Creat Studios, bringing deep practical knowledge of game engines and real-time systems. His background ranges from junior programming at DataArt to senior game development roles, reflecting steady technical growth and cross-functional collaboration. Trained with a Master’s degree in Computer Science from Novgorod State University, he blends formal academic foundations with hands-on production experience. Colleagues would note his durability on long-running projects and ability to transition between indie-style teams and larger studio pipelines. Based in Tokyo, he quietly pairs legacy C++/game-engine expertise with an appetite for adapting modern development practices in production environments.
code11 years of coding experience
job13 years of employment as a software developer
bookMaster's Degree, Computer Science, Master's Degree, Computer Science at Novgorod State University named after Yaroslav-the-Wise (NovSU)
languagesEnglish, Russian
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Github Skills (66)

shaderlab10
linux10
shader9
cg9
ui-elements9
1c9
azerothcore8
nette8
bitrix8
pii8
nix8
hlsl8
vue8
gitlab8
cicd8

Programming languages (8)

C#C++RustCMakeJavaScriptGoNixPython

Github contributions (5)

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pauldyatlov/LudumDare

Apr 2017 - Apr 2017

Contributions:28 pushes in 8 days
nameless323/KiotoEngine

May 2017 - May 2017

Open-source C++ game engine for creating 3D games.
Contributions:2 commits, 3 PRs, 5 pushes in 2 days
3dcppgame-engine
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