Anton Smetanin is a seasoned software engineer with 11 years of professional experience specializing in game development and systems engineering across studios in Russia and Japan. He currently builds software at SOFT GEAR in Chiyoda after contributing to major game projects at Battlestate Games, Mind Meal, and Creat Studios, bringing deep practical knowledge of game engines and real-time systems. His background ranges from junior programming at DataArt to senior game development roles, reflecting steady technical growth and cross-functional collaboration. Trained with a Master’s degree in Computer Science from Novgorod State University, he blends formal academic foundations with hands-on production experience. Colleagues would note his durability on long-running projects and ability to transition between indie-style teams and larger studio pipelines. Based in Tokyo, he quietly pairs legacy C++/game-engine expertise with an appetite for adapting modern development practices in production environments.
11 years of coding experience
7 years of employment as a software developer
Master's Degree, Computer Science, Master's Degree, Computer Science at Novgorod State University named after Yaroslav-the-Wise (NovSU)
Open-source C++ game engine for creating 3D games.
Contributions:2 commits, 3 PRs, 5 pushes in 2 days
halocpp3d-gamesgamesgamedev
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Anton Smetanin - Software Engineer at SOFT GEAR Co.,Ltd.