Anton Vaneev

Software Engineer at Oculus VR

Zurich, Zurich, Switzerland
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Summary

👤
Senior
🎓
Top School
Anton Vaneev is a software engineer with over 15 years in the industry and a decade focused on cross-platform, performance-critical systems primarily in C++ and Objective-C. He currently builds Mixed Reality platform features for Oculus using OpenXR, having led Passthrough API for Quest and contributed to eye-tracking and environment understanding integrations. Known for pragmatic API design, extensible system architecture, and robust multi-threaded components, he blends low-level systems work with computer vision algorithm integration across mobile and PC runtimes. With around five years of iOS experience, comfort in Python, and curiosity for languages like Halide and Haskell, he balances production-focused engineering with experimental exploration and past open-source contributions on GitHub.
code9 years of coding experience
job12 years of employment as a software developer
bookMaster, Mathematics; Computer Security, Master, Mathematics; Computer Security at Ural State University named after A.M.Gorky
languagesRussian, English
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Github Skills (28)

asset-pipeline10
data-structure9
volume-rendering9
android9
collada9
stl9
3d-models9
patreon9
fbx9
python8
assimp8
ifc8
gltf8
modular7
opengl7

Programming languages (2)

ShellC++

Github contributions (5)

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avaneyev/ServiceEssentials

Jun 2016 - Oct 2016

Contributions:2 releases, 80 commits, 36 PRs in 4 months
swiftiosios-app
avaneyev/WorkflowEssentials

Nov 2016 - Jan 2017

Contributions:1 release, 10 PRs, 54 pushes in 1 month
workflowsworkflow
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Anton Vaneev - Software Engineer at Oculus VR