Summary
Anton Vaneev is a software engineer with over 15 years in the industry and a decade focused on cross-platform, performance-critical systems primarily in C++ and Objective-C. He currently builds Mixed Reality platform features for Oculus using OpenXR, having led Passthrough API for Quest and contributed to eye-tracking and environment understanding integrations. Known for pragmatic API design, extensible system architecture, and robust multi-threaded components, he blends low-level systems work with computer vision algorithm integration across mobile and PC runtimes. With around five years of iOS experience, comfort in Python, and curiosity for languages like Halide and Haskell, he balances production-focused engineering with experimental exploration and past open-source contributions on GitHub.
9 years of coding experience
12 years of employment as a software developer
Master, Mathematics; Computer Security, Master, Mathematics; Computer Security at Ural State University named after A.M.Gorky
Russian, English