Anton Veselskyi

Gameplay Programmer at Ubisoft Toronto

Old Toronto, Ontario, Canada
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Summary

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Senior
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Top School
Anton Veselskyi is a Gameplay Programmer at Ubisoft Toronto with eight years of hands-on experience in C/C++ and a background leading embedded networking projects. He previously served as Senior C++ Programmer at Ubisoft Kyiv and led a team of nine engineers at GlobalLogic, where he owned WiFi gateway middleware, firmware encryption, and mesh networking features on OpenWrt. Comfortable across Linux, Bash, Python, and Lua, Anton brings practical networking expertise (TCP/IP, L2–L4) and has optimized large multi-repo codebases and release flows. He pairs game-engine hobby work in UE4 and Defold with production-grade systems programming, bridging gameplay code and low-level performance concerns. Known for mentoring juniors and managing customer-facing technical relationships, he combines hands-on coding with team leadership and SCRUM facilitation. Based in Old Toronto, he offers a rare mix of gameplay development instincts and embedded/networking engineering depth.
code8 years of coding experience
job5 years of employment as a software developer
bookBachelor's degree, Computer Software Engineering, Bachelor's degree, Computer Software Engineering at Lviv Polytechnic National University
languagesEnglish, Russian, Ukrainian
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Github Skills (7)

computer-vision10
opencv10
image-processing10
python9
deep-learning9
unreal3
unreal-engine-42

Programming languages (1)

C++

Github contributions (5)

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Contributions:6 PRs, 30 pushes, 5 branches in 2 years 8 months
unreal-engine-4unreal-engineue4unreal
AntonVeselskyi/Sort-Algo-Viz

Sep 2017 - Sep 2020

Contributions:6 pushes, 1 branch in 3 years
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