Summary
Anton Volkov is a systems-focused software engineer with 9 years of hands-on experience building full-stack and cloud-native applications across C++, Python, and JavaScript. He has delivered production features for real-time video processing platforms using Docker, Kubernetes, FFmpeg and WebGL, and has implemented secure JWT-based APIs and on-call client support. Comfortable across frontend (React) and backend (Django) stacks, Anton co-founded a startup where he owned deployment pipelines and end-to-end product delivery. His C++ game engine built on Vulkan reflects a low-level systems strength that complements his cloud and frontend expertise. Based in Italy and trained at Sapienza University of Rome, he blends systems engineering discipline with pragmatic product delivery, making him well-suited for roles in game development or cloud video platforms.
9 years of coding experience
2 years of employment as a software developer
Master Degree in Engineering in Computer Science, Engineering in Computer Science, Master Degree in Engineering in Computer Science, Engineering in Computer Science at Sapienza Università di Roma
English, Italian, French