Summary
Anton Vovchenko is a Senior UI Programmer with 12 years of experience specializing in user interface development for MMO and online games. He has shipped UI systems on major titles such as Allods Online, Skyforge, and Armored Warfare, leveraging C++, HaXe, and ActionScript across middleware like Scaleform, CryEngine, and Unreal Engine. Currently at VK.com after senior C++ and UI roles at Playtika and Mail.ru Games, he blends game-focused frontend engineering with deep engine integration skills. Comfortable working across legacy Flash/Scaleform stacks and modern C++/engine toolchains, he often bridges designers and core engineers to deliver polished, performant interfaces. Based in Minsk, Anton pairs a technical MS in Management Information Systems with a practical track record of evolving game UI pipelines under live-service constraints.
12 years of coding experience
12 years of employment as a software developer
Master of Science (MS), Management Information Systems, General, Master of Science (MS), Management Information Systems, General at Moscow State Mining University (Московский Государственный Горный Университет / МГГУ)