Summary
Antonio Borondo is a Senior Software Engineer with 10 years of cross-platform systems experience, currently building at Mozilla after leading SDK and platform teams at MEGA and Jungheinrich. He specializes in C++-centric architectures, cross-compilation (CMake, vcpkg), and automating release and CI pipelines across Windows, macOS, Linux, iOS and Android. Antonio pairs hands‑on engineering—implementing SDK protocols, AGV simulators and desktop PDF products—with people leadership, hiring and onboarding distributed teams and introducing shared practices like clang-format and Show & Tell. He has a track record of modernizing legacy workflows (SVN→Git, scaling CI) and shipping robust tooling such as a Conan-like package manager and cross-platform build presets. Based in Spain and self-described as a "software gardener," he focuses on long-term code health and developer ergonomics as much as feature delivery.
10 years of coding experience
14 years of employment as a software developer
Charles III University of Madrid (Universidad Carlos III de Madrid)
Spanish, English