Antonio Caggiano

CG Designer at Atomic Cartoons

Vancouver, British Columbia, Canada
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Summary

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Antonio Caggiano is a Visual Development Artist based in Vancouver with 11 years of experience crafting environments, props, and character-driven locations for animation and games. He has held senior roles across studios including Titmouse, Atomic Cartoons, Mainframe, and ArenaX Labs, contributing to high-profile series and projects such as Big Hero 6: The Series, Critical Role: Legend of Vox Machina, and multiple Netflix and streaming productions. Equally comfortable with concept art and hands-on layout or prop design, he blends traditional artistic sensibility with computer graphics expertise to solve visual storytelling challenges. A trained animator from Sheridan and Mohawk Colleges, Antonio brings cross-disciplinary fluency from animation to game design and environment creation. Outside production, he’s a musician and avid reader with a deep interest in science and literature, which often informs his worldbuilding and visual choices. Colleagues describe him as a collaborative creative who elevates projects by marrying technical craft with a strong narrative eye.
code11 years of coding experience
bookBachelor of Animation Animation Interactive Technology Video Graphics and Special Effects, Bachelor of Animation Animation Interactive Technology Video Graphics and Special Effects at Sheridan College
bookAnimation, Animation at Mohawk College
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Stackoverflow

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Github Skills (12)

c1710
egl10
vulkan10
c-language10
c1110
cprogramming-language10
opengl10
qemu10
sdl10
virtualization10
linux8
wayland8

Programming languages (9)

TypeScriptC++CRustJavaScriptHTMLRubyGDScript

Github contributions (5)

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Fahien/rayca

Mar 2022 - Dec 2022

Contributions:3 releases, 368 commits, 170 pushes in 9 months
Fahien/vegolution

May 2016 - Oct 2016

Contributions:24 commits, 1 push in 4 months
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Antonio Caggiano - CG Designer at Atomic Cartoons