Antonio Corrales is a Senior Software Engineer with 12 years of hands-on game development experience, specializing in Unity prototyping and fast-paced 6-week game builds. He has led and scaled engineering teams across multicultural environments in Malaga, Dubai, Madrid, Barcelona and remote, and played a key role in the launch of Scrabble Go at Scopely. Antonio combines gameplay, architecture and UI responsibilities with a knack for refactoring legacy systems and building reusable, high-performance libraries used across projects. Comfortable switching between lead, principal and freelance roles, he’s shipped titles on Android, iOS and Steam and has repeatedly delivered production-ready prototypes and core libraries under tight timelines. Colleagues describe him as proactive, eager to learn, and a practical mentor who codifies processes to help teams move faster.
12 years of coding experience
11 years of employment as a software developer
Computer Engineer Management, Computer Engineer Management at Universidad de Málaga
Game Developer Master. Computer Games and Programming Skills, Game Developer Master. Computer Games and Programming Skills at Universidad Complutense de Madrid
Administración de Sistemas Informáticos Formación Profesional, Administración de Sistemas Informáticos Formación Profesional at I.E.S Trafalgar
Contributions:9 commits, 7 pushes, 1 branch in 7 months
animationandroidkotlinflutteranimations
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Antonio Corrales - Senior Software Engineer at Socialpoint