Principal Engineer, Tools Architect at Analog Devices
Sabadell, Catalonia, Spain
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Summary
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Antonio García is a Principal Engineer and tools architect with over 15 years building high-performance mobile software, from J2ME and Symbian to iOS and Android. He founded and led OpenRoad Apps for 14 years and previously designed multiplatform 3D engines and game frameworks used across studios, including a title that exceeded one million App Store downloads. Deeply proficient in C++, Java and Objective-C, he combines low-level graphics and embedded-device optimization with protocol, database and web-service expertise. Experienced in hiring and team leadership, he’s comfortable moving between hands-on engine development and architecting developer tooling at scale. Based in Sabadell, Spain, he brings a pragmatic problem-solving style honed on constrained devices and cross-platform ports—often delivering custom tooling that accelerated production cycles.
11 years of coding experience
20 years of employment as a software developer
5 year degree in Computer Engineering, 5 year degree in Computer Engineering at University of Granada
Contributions:3 reviews, 72 commits, 17 PRs in 1 year 5 months
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Antonio García - Principal Engineer, Tools Architect at Analog Devices