Antonio García

Principal Engineer, Tools Architect at Analog Devices

Sabadell, Catalonia, Spain
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Summary

👤
Senior
🎓
Top School
Antonio García is a Principal Engineer and tools architect with over 15 years building high-performance mobile software, from J2ME and Symbian to iOS and Android. He founded and led OpenRoad Apps for 14 years and previously designed multiplatform 3D engines and game frameworks used across studios, including a title that exceeded one million App Store downloads. Deeply proficient in C++, Java and Objective-C, he combines low-level graphics and embedded-device optimization with protocol, database and web-service expertise. Experienced in hiring and team leadership, he’s comfortable moving between hands-on engine development and architecting developer tooling at scale. Based in Sabadell, Spain, he brings a pragmatic problem-solving style honed on constrained devices and cross-platform ports—often delivering custom tooling that accelerated production cycles.
code11 years of coding experience
job20 years of employment as a software developer
book5 year degree in Computer Engineering, 5 year degree in Computer Engineering at University of Granada
languagesSpanish, English
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Github Skills (15)

adafruit10
ios10
breakout10
bluetooth-low-energy10
android10
bluetooth10
bluetooth-le8
cpython7
embedded6
python6
micropython6
apache5
microcontroller5
file-transfer2
imu1

Programming languages (5)

JavaCSwiftKotlinPython

Github contributions (5)

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Contributions:56 commits, 1 PR, 2 pushes in 1 year 2 months
mynewtbluetoothbleapacheos-x
adafruit/Glider-for-iOS

May 2021 - Oct 2022

Contributions:3 reviews, 72 commits, 17 PRs in 1 year 5 months
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Antonio García - Principal Engineer, Tools Architect at Analog Devices