Summary
Antonio Patriarca is a C/C++ software developer with 15 years of R&D experience building tools for VFX and animation, now contributing as a C++ Software Development Engineer at Amazon after senior technical director and R&D roles at Skydance, Animal Logic and DNEG. He blends deep computer graphics and parallel-computing expertise (Intel TBB, OpenGL, Houdini, Maya) with a strong mathematical background (MSc in Mathematics) to ship performant production tooling such as plant and grooming pipelines. Antonio is comfortable across Python, Qt and Linux ecosystems and has repeatedly driven pipeline modernizations—his work was part of the DNEG hair-and-fur workflow highlighted at SIGGRAPH 2020. Beyond code, he pursues sensor-fusion and autonomous-flight study and cinematography, reflecting an unusual mix of technical rigor and production-facing creative sensibility.
15 years of coding experience
9 years of employment as a software developer
Cinematography Certificate, Cinematography Certificate at London Film Academy
Sensor Fusion Nanodegree, Sensor Fusion Nanodegree at Udacity
Master's degree Mathematics, Master's degree Mathematics at Università degli Studi di Torino
Bachelor's degree Cinema and Media Engineering, Bachelor's degree Cinema and Media Engineering at Politecnico di Torino
Italian, English