Antonis Savvidis

Project Architect Lead Developer Researcher at Synthercat Digital Creations

Kilkis, Macedonia and Thrace, Greece
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Summary

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Senior
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Antonis Savvidis is a pragmatic XR software architect and lead developer with 10 years delivering production Unity experiences—35+ interactive training simulations, 20+ mobile apps and multiple VR/AR systems for Meta Quest, Pico and ARCore. He combines hands-on engineering (sole developer, tech lead and solutions architect roles) with proven program delivery skills, having coordinated nine outsourced teams across $1.1M of VR simulations with zero missed releases. Known for performance-first engineering, he’s rescued blocked releases with bespoke asset workflows, cut multiplayer RPCs by 80%, and improved FPS through targeted profiling and zero-Update() systems. Beyond code, Antonis builds teams and knowledge-sharing practices—founding the Thessaloniki Unity Meetup, mentoring nearly 300 Udacity students with a 99.7% success rate, and earning a “Lights Up the Room” award for fostering collaboration. He’s available and open to relocate for long-term roles in simulation, training, defence, industrial or medical software, and prefers problems that require end-to-end technical ownership.
code10 years of coding experience
job1 year of employment as a software developer
bookBachelor's degree Marketing, Bachelor's degree Marketing at Kingston University
bookNanodegree VR Developer, Nanodegree VR Developer at Udacity
languagesEnglish, Greek
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Stackoverflow

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Github Skills (45)

installer10
openxr9
windows9
powershell9
webextension8
cli8
sdk8
arcore8
cargo8
oculus8
browser-extension7
nodejs7
chrome7
virtual-reality7
firefox7

Programming languages (9)

C#PowerShellTypeScriptShellC++RustCBatchfile

Github contributions (5)

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Contributions:2 commits, 1 push, 1 branch in 1 year 7 months
synthercat/Unity-Benchmark

Feb 2017 - Sep 2017

Contributions:2 releases, 7 commits, 6 pushes in 6 months
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Antonis Savvidis - Project Architect Lead Developer Researcher at Synthercat Digital Creations