Antti Niemi is a Senior Game Programmer based in Helsinki with nine years of professional experience building games and game systems across diverse projects and languages. He has deep roots at Kuuasema—returning there as a senior lead after a decade of contributions—and has held roles from consultant to co-founder, demonstrating both hands-on engine work and product-level thinking. Comfortable switching between steady studio roles and short-term consulting gigs, Antti brings pragmatic problem-solving honed through founding Voxelpop and consulting at Parseri and Kilosoft. He pairs formal computer science training from the University of Helsinki with a track record of shipping playable systems, and is known for thriving in cross-disciplinary teams where engineering meets game design.
9 years of coding experience
16 years of employment as a software developer
CS, CS at Teknillinen korkeakoulu-Tekniska högskolan
Computer Science, Computer Science at University of Helsinki
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