Anya Biryukova is a versatile Software Developer based in Redmond with 9 years of experience blending C# engineering and game development using the Unity engine. She brings a rare combination of technical rigor—evidenced by a BS in Computer Science & Software Engineering from University of Washington Bothell and strong academic records—and creative craft from years as a game artist and freelancer producing concept art, UI, texturing, and 3D model work. At Airship Industries she applies her full-stack game and tooling skills, building production software informed by hands-on art and UX sensibilities from earlier roles at Legends of Equestria. Comfortable switching between code and creative pipelines, Anya excels at bridging artist and engineering teams to turn visual ideas into playable experiences.
10 years of coding experience
Associate of Arts and Sciences - AAS, Digital Gaming and Media, 3.95 GPA, Associate of Arts and Sciences - AAS, Digital Gaming and Media, 3.95 GPA at Lake Washington Technical College
Associate of Arts and Sciences - AAS, Visual Communications, 3.76 GPA, Associate of Arts and Sciences - AAS, Visual Communications, 3.76 GPA at Highline Community College
Bachelor of Science - BS, Computer Science and Software Engineering, 3.92 GPA, Bachelor of Science - BS, Computer Science and Software Engineering, 3.92 GPA at University of Washington Bothell
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