Summary
Arash Fouman is a graphics verification software engineer at Apple with a decade of experience spanning emulation, validation, and full-stack game and mobile development. He combines deep academic research—applying machine learning to instruction-level power and performance management—with practical systems work, from building resilient data-transfer microservices to crafting Unity games. Comfortable across hardware-aware verification and cloud-native tooling, he brings a rare mix of processor-level insight and end-to-end software delivery. Based in Montreal, Arash leverages his MS degrees and research background to bridge cutting-edge ML architectures and production verification workflows. An eclectic engineer, he quietly pairs low-level optimization instincts with a passion for game development, making him adept at both performance-critical systems and user-facing experiences.
10 years of coding experience
5 years of employment as a software developer
Master of Science - MS, Electrical and Computer Engineering, Master of Science - MS, Electrical and Computer Engineering at University of Illinois at Chicago
Bachelor’s Degree, Electrical and Computer Engineering, Bachelor’s Degree, Electrical and Computer Engineering at University of Tehran
Master's degree, Computer Engineering, Master's degree, Computer Engineering at Sharif University of Technology
English, Persian, Azerbaijani