SourceMod - Source Engine Scripting and Administration
Role in this project:
Back-end Developer Contributions:40 reviews, 8 commits, 50 PRs in 6 years 11 months
Contributions summary:Aristide contributed significantly to the `sourcemod` repository, focusing on extending and maintaining the SDK tools functionality. Their work involved adding new natives for entity manipulation, including collision group and owner settings, and implementing functionality to recaculate entity collision rules. They also addressed existing code to incorporate changes for Team Fortress 2 related modifications and bug fixes in existing code, demonstrating a solid understanding of the Source engine modding environment.
scriptingsource-enginesourcemodsourcepawnmodding
C++ extension for Sourcemod. It provides friendly interface for plugins to create and customize NPCs on the game Team Fortress 2.
Contributions:66 reviews, 57 commits, 58 PRs in 5 years 4 months
cppsourcemod