Summary
Arlo Emerson is a Design Engineer in Seattle with 10+ years blending creative motion design and production engineering for clients and product teams at Apple, Microsoft, Essence and others. He automates animation and ad creative pipelines using Cinema4D+Octane, After Effects scripting, Python, ffmpeg and image libraries to turn manual VFX workflows into data-driven render engines. His work spans rapid prototyping for optics and AR hardware, programmatic compositing for high-volume campaigns, and custom tooling that ships inside large orgs. Author of "Automating After Effects" and creator of the Sekisetsu Method trading project, he bridges visual storytelling with quantitative systems thinking. Colleagues rely on him to tame complex pipelines and deliver repeatable, scalable production—often by writing the small scripts nobody else has time to.
10 years of coding experience
20 years of employment as a software developer
Japanese