Summary
Armağan Kimyonoğlu is a Senior Systems Engineer with 13 years of hands-on experience building and operating large-scale, highly available infrastructure, currently driving reliability and automation at Riot Games. He specializes in event-driven, microservices architectures and emphasizes observability—centralized logging and metrics—to enable data-aware decision making. Comfortable across cloud (AWS), containers (Docker, Kubernetes, LXC), orchestration/configuration tools (Salt, Puppet, Chef) and languages from Python and Go to JavaScript and Bash, he routinely designs CI/CD pipelines and auto-discovery systems for complex environments. His background spans e‑commerce, gaming, and platform startups, with practical experience tuning HA stacks (Nginx/HAProxy), messaging systems (RabbitMQ/ZeroMQ), and storage (Ceph, RDS, Elasticsearch). Notably, he pairs deep operational expertise with a tinkerer’s curiosity—Arduino and Raspberry Pi projects signal a persistent drive to prototype novel solutions outside the datacenter.
13 years of coding experience
6 years of employment as a software developer
B.S., Computer Science, B.S., Computer Science at İstanbul Bilgi Üniversitesi
Erasmus, Computer Science, Erasmus, Computer Science at Blekinge Institute of Technology
English, Swedish, Turkish