Arnaud Begue

Senior Programmeur Gameplay at ICONIK

Verzy, Grand Est, France
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Summary

👤
Senior
🎓
Top School
Arnaud Begue is a French gameplay programmer with 8+ years specializing in Unity and Unreal Engine, currently shaping gameplay systems at ICONIK. Trained at EPITECH in C/C++/C#, he has shipped Boiling Bolt on PS4/Xbox One/PC and led mobile and B2B realtime 3D projects across AR/VR and enterprise visualization. He combines gameplay, tools, and emerging rendering interests—building both game logic and internal engines/plugins rather than ops or web stacks. His background spans end-to-end production from prototype to release, including mobile titles, a speech-training VR app for Quest 2, and internal Unity toolchains. Pragmatic and adaptable, he welcomes roles that blend technical depth with creative gameplay challenges.
code8 years of coding experience
job10 years of employment as a software developer
bookEpitech
languagesFrench, English, Korean
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Github Skills (24)

translation10
par10
cicd9
scriptableobject9
vue9
golang9
gitlab9
bitbucket8
devops8
npm-registry7
git7
merge7
gitea7
go7
github7

Programming languages (4)

C#C++JavaScriptGo

Github contributions (5)

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Contributions:40 commits, 27 pushes, 3 branches in 9 months
NathSoM/anxiety

Oct 2019 - Oct 2019

Traduction française de Adventures with Anxiety par Nicky Case
Contributions:151 commits, 82 PRs, 62 pushes in 12 days
translationanxietyparadventurestraduction
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Arnaud Begue - Senior Programmeur Gameplay at ICONIK