Arnaud Bernard is a Staff Software Engineer based in Mountain View with 11 years of experience building web platforms, image/video processing systems, and games across front-end and back-end stacks. After leading development on high-visibility social games like Dreamland and SongPop, he joined Google in 2015 and now holds a staff role driving large-scale engineering efforts. He combines a strong foundation in object-oriented design and user interfaces with deep hands-on experience in real-time video and computer vision from academic research at Georgia Tech. Comfortable across C++, web technologies, and production services, he bridges research-grade signal processing with product-focused development. Known for turning multimedia research into shipped products, he brings both technical leadership and a gamer’s sensibility for performance and user experience.
11 years of coding experience
12 years of employment as a software developer
Physics and Engineering science, Physics and Engineering science at Janson de Sailly
Master's degree, Electrical and Computer Engineering, Master's degree, Electrical and Computer Engineering at CentraleSupélec
MASTER, Génie électrique et informatique, MASTER, Génie électrique et informatique at Georgia Institute of Technology
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Arnaud Bernard - Staff Software Engineer at Google