Arnaud Di Nunzio

WebGL Developer at Freelance

Belgium
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Summary

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Senior
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Top School
Arnaud Di Nunzio is a Brussels-based WebGL and creative frontend developer with a decade of experience crafting immersive, design-forward web experiences. He blends strong visual design roots and UI/UX sensibilities—grounded in a multimedia design baccalaureate—with hands-on WebGL work at Merci-Michel and freelance projects that push browser graphics and interaction. Comfortable shipping production frontends from concept to code, he has a track record across agencies and product teams (Reed.be, McArnolds) where artistic intent meets performant implementation. Known for treating code as a creative medium, he brings an artisan’s attention to detail and an appetite for experimenting with visual techniques that elevate standard web interfaces.
code11 years of coding experience
job10 years of employment as a software developer
bookBaccalauréat, Web Page, Digital/Multimedia and Information Resources Design, Baccalauréat, Web Page, Digital/Multimedia and Information Resources Design at Haute École Albert Jacquard (HEAJ)
bookFormation, Bartender, Grade B, Formation, Bartender, Grade B at European Bartender School of Paris
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Stackoverflow

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Github Skills (20)

webgl10
javascript10
augmented-reality10
canvas10
virtual-reality10
webxr10
svg10
webgpu10
3d10
threejs9
cannonjs9
gsap6
parallax6
viewport5
ogl5

Programming languages (2)

TypeScriptJavaScript

Github contributions (5)

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How to use physics with Cannon.js and Three.js
Contributions:20 commits, 1 comment, 1 issue in 7 days
cannonjsthreejs
Physics-based 3D cloth with cannon.js and three.js
Contributions:13 commits, 1 push in 1 month
3dcannonjsthreejs
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