Summary
Arnaud Grégoire is a software development engineer with nine years of experience, combining a rigorous geomatics engineering background from École nationale des sciences géographiques with hands-on product work at PTV Group France. Based in Versailles, he specializes in geospatial programming, image processing, geodesy and webmapping, and has extended that expertise into AI and Big Data applications. Beyond professional work, he experiments with creative projects—authoring a Pokémon Auto Chess game on GitHub—demonstrating an appetite for algorithmic game design and rapid prototyping. His profile blends domain-specific technical depth in geomatics with practical software delivery in logistics, making him adept at turning complex spatial requirements into deployable solutions.
9 years of coding experience
Licence, Science de l''ingénierie, License, Licence, Science de l''ingénierie, License at CPGE Lyçée Jules Ferry PT
Diplôme d'ingénieur, Géomatique, M1, Diplôme d'ingénieur, Géomatique, M1 at Ecole nationale des Sciences géographiques
French, English, German