Arnaud Vergnet is a web and mobile software engineer with five years of experience building cross-platform apps, responsive frontends and GIS-enabled web services from Toulouse, France. He holds an engineering degree from INSA Toulouse, studied at Linköping University, and has shipped production React/TypeScript and Python systems as well as native Android improvements for the popular open-source Organic Maps project. Comfortable across the stack, he has led end-to-end mobile projects in React Native, implemented C++/Qt features for industrial systems, and contributed editor and timeline tooling to the Godot Dialogic plugin. Known for pragmatic UX-focused fixes and clean refactors, he blends strong OSS contributions with client-facing delivery, estimations and agile practices. Colleagues value his ability to move between low-level protocol work and high-level product design while keeping a Linux workstation and Free Software ethos.
5 years of coding experience
3 years of employment as a software developer
Computer Science, Computer Science at Linköping University
Engineer's degree Computer Science, Engineer's degree Computer Science at INSA Toulouse - Institut National des Sciences Appliquées de Toulouse
🍃 Organic Maps is a free Android & iOS offline maps app for travelers, tourists, hikers, and cyclists. It uses crowd-sourced OpenStreetMap data and is developed with love by the community. No ads, no tracking, no data collection, no crapware. Please donate to support the development!
Role in this project:
Mobile Developer (Android)
Contributions:103 reviews, 107 commits, 72 PRs in 1 year 1 month
Contributions summary:Arnaud primarily contributed to the Android application, focusing on improving the user experience and fixing bugs. Their commits addressed issues related to search functionality, including clearing the search input on enter and handling back button presses in navigation and the editor. The user also worked on UI enhancements, such as making the editor toolbar title visible and incorporating new icons. Their work centered on improving the application's usability and navigation flow.
💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
Role in this project:
Full-stack Developer
Contributions:4 reviews, 41 commits, 41 PRs in 1 month
Contributions summary:Arnaud significantly contributed to the `dialogic-godot/dialogic` project, a Godot plugin for creating visual novels and dialog systems. Their work involved implementing new features in the editor, such as adding conditions to choice events and improving timeline controls. The user refactored various scenes and functionalities, including the text bubble, background music, and scene events, demonstrating a strong understanding of the Godot engine and its scripting language. Several commits also focused on fixing bugs and enhancing the user interface of the dialogic editor.
visualnovelgamegdscriptgodotgames
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Arnaud Vergnet - Ingénieur Logiciel Web Et Mobile at Makina Corpus