Summary
Arne Stenkrona is a Senior Software Engineer specializing in GPU compilers with nine years of engineering experience and a Master’s in Computer Science from Lund University. He currently develops GPU compiler technology at Arm, having progressed from master thesis work and earlier compiler engineering roles within the company. His background blends low-level performance optimization with practical software delivery from stints at Volvo Cars and consulting projects, reflecting both systems-level rigor and product-focused engineering. Comfortable across languages and stacks, he has hands-on experience in compiler optimization, backend tooling, and data-driven systems from previous roles in healthcare infrastructure and eye-tracking data processing. Based in Kalmar County, Sweden, Arne combines academic depth with an appetite for creative coding—he still “makes code when he has time,” signaling a continual personal drive to build and experiment. Notably, his career path shows a tight feedback loop between research (master thesis) and productionizing compiler improvements at a leading semiconductor company.
9 years of coding experience
3 years of employment as a software developer
Master of Science in Engingeering - MScEng, Computer Science, Master of Science in Engingeering - MScEng, Computer Science at The Faculty of Engineering at Lund University