Arnis Lielturks

Chief Technology Officer at Root XP

Riga, Vidzeme, Latvia
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Summary

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Rockstar
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Top School
Arnis Lielturks is a seasoned technology leader and CTO with 11 years of hands-on experience building game engines, web platforms, and cloud-native infrastructure from Riga, Latvia. He blends deep C++ and graphics expertise—having written custom OpenGL and DirectX engines and integrated FMOD, Bullet, and networking—to ship game prototypes and contribute meaningful network and console improvements to the Urho3D engine. As a founder and architect he has delivered full-stack web and mobile solutions using PHP, NodeJS, Go, and AWS automation (Terraform/CloudFormation), and has led DevOps and CI tooling across teams. Currently CTO at Finforta and co-founder of Root XP, he pairs strategic leadership with active coding, system design, and mentoring. An avid learner and musician, he values continual growth and prefers building core systems himself rather than relying solely on off-the-shelf engines. His unusual combination of low-level engine work and broad production web/service architecture gives him a rare ability to bridge performance-critical systems and business-facing products.
code11 years of coding experience
job10 years of employment as a software developer
bookRiga 100 highschool
bookRīgas Tehniskā universitāte (Riga Technical University)
bookGame Development, Game Development at Alberta College
languagesEnglish, Latvian, Russian
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Github Skills (9)

c-language10
game-development10
cprogramming-language10
game-engine10
networking10
game-dev10
cpp8
open-source7
3d-graphics7

Programming languages (8)

DockerfileC++CSSJavaScriptGoPHPHTMLPython

Github contributions (5)

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urho3d/urho3d

Jan 2017 - Nov 2020

Game engine
Role in this project:
userFull-stack Developer
Contributions:1 review, 128 commits, 47 PRs in 3 years 10 months
Contributions summary:Arnis primarily contributed to the game engine's console and network functionality. They implemented console text highlighting, improved style detection based on log levels, and fixed indentation issues. Furthermore, the user refactored the network connection code, including packet handling, connection attempts, and NAT punchthrough support. The user's work improved networking reliability and added new network statistics.
angelscriptcppgamegamedev2d
NAT punchtrough server built on top of Urho3D
Contributions:13 commits, 12 pushes, 1 branch in 1 year 4 months
urho3don-top
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Arnis Lielturks - Chief Technology Officer at Root XP