Summary
Arno Duvenhage is a senior software engineer with over 15 years of deep C++ experience and a strong background in real-time, performance-critical simulation and distributed systems. He has built high-performance data pipelines and integrations for whole-earth visualization and simulation (used in VBS4 and Unreal Engine projects) and has led development of a large in-house real-time simulation framework that supported live military training exercises. His career spans defence R&D, earth observation and retail supply-chain backends, giving him rare cross-domain expertise from low-latency C++ websockets to Python microservices on Kafka and Kubernetes. He combines hands-on engine and graphics work (OpenGL, OSG, Cesium) with systems design, having also delivered web-scale vessel-tracking and AI/vision prototypes. Based in Gauteng, South Africa, he enjoys bridging research and product delivery and has a knack for turning legacy simulation tech into modern engine integrations and cloud-native services.
9 years of coding experience
20 years of employment as a software developer
Short Course, Multi-Sensor Fusion, Short Course, Multi-Sensor Fusion at Johns Hopkins School of Advanced International Studies (SAIS)
AnyLogic Advanced Training Course, AnyLogic Advanced Training Course at Blue Stallion Technologies
MEng: Computer Engineering, Software Engineering, MEng: Computer Engineering, Software Engineering at University of Pretoria