Summary
Arseniy Rogovoy is a Senior Unity Developer with over a decade of professional software experience, currently based in Riga and holding Kazakhstani citizenship. He specializes in Unity and .NET for games, with a strong track record building core systems—ranking, battle pass, perks, events—and refactoring monolithic projects into modular architectures for faster delivery. Arseniy has led teams and introduced modern engineering practices (gitflow, code reviews, story points) across console, PC and mobile titles, improving developer velocity and lowering bus-factor risk. His background spans gameplay, networking, tools and UI, plus prior enterprise C# work in WinForms/WPF and ASP.NET, giving him a rare blend of game and application engineering discipline. Colleagues rely on him for clean architecture, technical mentorship and shipping high-engagement live features that drive retention and monetization.
11 years of coding experience
7 years of employment as a software developer
Bachelor of Mathematical and Computer Science, Bachelor of Mathematical and Computer Science at Ural Federal University