Arseniy Shestakov is a hands-on Chief Technology Officer and software engineer with over a decade of experience building games and web services, who has shipped multiple commercial titles including multi-platform console releases. He blends technical leadership with full-stack engineering—C++, Java, Go, C#, PHP, TypeScript—plus game-focused toolchains (Godot, Unity) and cross-platform expertise (Qt, Linux, CMake, CI/CD). Comfortable in startup and growth-stage environments, he has led distributed teams, managed technical budgets, and driven business development through successful partner negotiations and pitches. Based in Bali, he still codes and reviews daily builds, hires engineering talent, and presents products at industry exhibitions—bringing both product sensibility and operational rigor to launch complex software.
Contributions:2 PRs, 17 pushes, 2 branches in 4 years
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Arseniy Shestakov - Chief Technology Officer at Hack The Publisher