Summary
Artem Borisov is a Lead Unity Developer with 24 years of software experience, specializing in VR applications for Oculus Quest 2, HTC Vive and Pico. He designs interactive objects, multiplayer metaverses and educational VR content, pairing strong C# skills with Unity3D, SteamVR and Oculus SDK expertise. Artem has led end-to-end projects integrating VR clients with server APIs and optimized performance across devices, with published demos and streams for Sense Capital and Digitalspace. His background in mechatronics and robotics informs pragmatic interaction design and systems thinking when bridging virtual experiences with physical-control concepts. Currently at GEFEST CAPITAL LP, he combines leadership in Unity development with hands-on testing, debugging and networked VR architecture. An uncommon strength is his cross-domain fluency—from robotic control applications to immersive metaverse mechanics—enabling robust, scalable VR solutions.
23 years of coding experience
9 years of employment as a software developer
Магистр, Mechatronics, Robotics, and Automation Engineering, Магистр, Mechatronics, Robotics, and Automation Engineering at Магнитогорский Государственный Технический Университет (МГТУ) им. Г.И. Носова (МГТУ)