Artem Kholodnyi is a software engineer based in London with 11 years of experience building production mobile and full-stack systems, currently engineering at Meta/Facebook since 2018. He brings deep Android expertise from roles at Facebook and Yalantis, contributing UI and performance enhancements to high-profile open-source projects like Facebook’s Fresco image library. Earlier work spans backend and niche languages (Ruby on Rails, Clojure, Lua, GLSL) from a self-employed engineering period, reflecting a polyvalent developer comfortable across stacks. Trained as an aerospace engineer, Artem combines rigorous systems thinking with pragmatic product-focused engineering, often surfacing subtle memory and UI optimizations that improve user-facing image performance.
11 years of coding experience
6 years of employment as a software developer
Bachelor's degree, Aerospace, Aeronautical and Astronautical/Space Engineering, Bachelor's degree, Aerospace, Aeronautical and Astronautical/Space Engineering at Dnipropetrovs'kij Nacional'nij Universitet
An Android library for managing images and the memory they use.
Role in this project:
Full-stack Developer
Contributions:2 releases, 315 commits, 3 PRs in 4 years 4 months
Contributions summary:Artem made contributions focused on implementing new UI features for the Android library, particularly for managing images and the memory they use. The work included implementing dynamic size options, and modifying the UI to enhance performance and functionality of displaying images. The user's commits show evidence of working on front-end and possibly some back-end functionality.
This component implements transition animation to crumble view into tiny pieces.
Contributions:1 PR, 20 pushes, 1 branch in 3 years 2 months
animationopengl-estinytransitionandroid
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