Artem Sedykh

Software Engineer

Moscow, Moscow City, Russia
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Summary

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Senior
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Top School
Artem Sedykh is a software engineer with 8 years of experience specializing in backend development, machine learning integration, and game development, fluent in Golang, Python, and Java. He has production Golang experience from Citymobil and builds high-quality services using Gorilla, Websockets, Ginkgo, and structured logging with Logrus/Zap. Comfortable on Linux and with Docker, he pairs strong database skills (MySQL, PostgreSQL) and repo management expertise with tested engineering practices. Beyond backend work, Artem actively develops game frameworks and benchmarks in Go (Ebiten/SDL2) and maintains public projects on GitHub, reflecting a practical blend of systems and creative coding. He brings a C1 level of English, high self-learning ability, and stress resilience, often applying ML and computer-vision tools (OpenCV, Scikit-Learn, Keras, Dlib) to side projects. An interesting, not-obvious detail: he composes EDM and creates game art in his spare time, which informs his interdisciplinary approach to tooling and UX in games.
code8 years of coding experience
job2 years of employment as a software developer
bookНациональный Исследовательский Ядерный Университет "МИФИ"
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Github Skills (154)

minecraft10
programming-language10
forge10
interpreter10
micro10
visual-studio10
fabric10
game-development10
runner10
game-engine10
text-based10
editor10
golang10
cli10
text-editor10

Programming languages (11)

TypeScriptC#JavaCSSC++CGoVala

Github contributions (5)

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sedyh/ebitengine-cheatsheet

Jan 2022 - Sep 2022

Contributions:14 commits, 8 pushes in 7 months
sedyh/ebitengine-bunny-mark

Dec 2021 - Jun 2022

Implementation of a popular graphics benchmark written on Ebiten.
Contributions:2 releases, 41 commits, 1 PR in 6 months
benchmarkingebitenbenchmarkbenchmarksgraphics
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