Summary
Arthur Cousseau is a passionate game-focused tools programmer with 8 years of experience building proprietary engine tools and gameplay systems, most recently contributing to Beyond Good & Evil 2 at Ubisoft Bordeaux. He specializes in C#, Unity, C++ and WPF for internal tooling rather than UI or AI, and has a track record across AAA and AA projects as well as VR and web-infused R&D. Comfortable switching between hands-on implementation and project leadership, he has taught web development at university level and led multidisciplinary teams for XR and energy-sector demos. Arthur’s background in mathematics and interactive media informs a pragmatic, puzzle-oriented approach to problem solving and tooling design. Despite not actively seeking new roles, he remains open to highly relevant opportunities that align with his dedication to video games and indie projects. Based in Bordeaux, he blends studio-grade engineering experience with occasional game-jam creativity.
8 years of coding experience
8 years of employment as a software developer
Licence Mathematics and Computer Science, Licence Mathematics and Computer Science at Université d'Angers
Specialized Master Interactive Digital Experience Game and Interactive Media Design, Specialized Master Interactive Digital Experience Game and Interactive Media Design at GOBELINS Paris
Master's degree Virtual Reality - New technologies - Innovation - Project Management, Master's degree Virtual Reality - New technologies - Innovation - Project Management at Arts et Métiers - École Nationale Supérieure d'Arts et Métiers
English, Spanish, French