Arthur Gonçalves is a game developer based in São Paulo with eight years of experience combining C# and Unity (2D/3D) expertise with game design sensibilities. He develops interactive projects at Alpha Studios (Instituto Alpha Lumen) while leading game programming initiatives at UNIFESP’s CEGI group, contributing to titles like "Amélia Pelo Mundo" and "Feira de Bugigangas." A graduate in Science and Technology and current Computer Science student at UNIFESP, he blends academic rigor with hands-on production work. Comfortable with Adobe Illustrator and collaborative pipelines, Arthur focuses on creating playful, impactful experiences that bridge technical systems and creative design. Notably, he maintains a steady trajectory of practice-driven learning, aligning formal studies with studio and research-oriented game projects.
8 years of coding experience
Bacharelado, Ciência e Tecnologia, Bacharelado, Ciência e Tecnologia at Unifesp - Universidade Federal de São Paulo
Trabalho da disciplina Laboratório de Engenharia de Software
Contributions:74 commits, 4 PRs, 77 pushes in 3 months
cpptrabalhodisciplinaengenharia-de-softwarerio
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Arthur Gonçalves - Desenvolvedor De Jogos at Instituto Alpha Lumen