Summary
Arthur Jacquin is a Senior Software Engineer based in Dublin with six years of experience specializing in tools, UI, and performance for game engines including Unreal and Unity. He builds editor tools and custom inspectors that speed up designers and artists, while also owning profiling and optimization efforts to lift runtime performance. His background spans AR and mixed-reality apps, full-stack work with SQL Server and C#.Net, and shipped console/UI work on PGA Tour 2K23, showing versatility across platforms and pipelines. Comfortable in C++ and C#, he pairs technical design and gameplay thinking with pragmatic tooling to reduce production friction. Colleagues know him for a positive, solutions-focused approach and a habit of automating repetitive artist workflows that quietly accelerate teams.
7 years of coding experience
4 years of employment as a software developer
Master's degree, 3D and Video Game Programming, Master's degree, 3D and Video Game Programming at ESGI
Dipl么me universitaire de technologie (DUT), Computer Science, Dipl么me universitaire de technologie (DUT), Computer Science at IUT du Puy-en-Velay
French, English