Summary
Arthur Nishimoto is a Principal Software Engineer based in Chicago with 14 years of experience blending applied research and production engineering. He brings deep expertise in interactive visualization, virtual reality, and multi-touch systems from a long tenure at the Electronic Visualization Laboratory where he built real-time 2D/3D gesture and motion-tracked applications for large tiled-display environments like Cyber-Commons and CAVE2. Now at Northrop Grumman, he applies that research-driven mindset to deliver robust software at scale, bridging HCI device integration (camera tracking, Kinect, Oculus) with practical systems engineering. Arthur holds an MS and is pursuing a PhD in Computer Science from the University of Illinois Chicago, reflecting ongoing ties to academia and teaching experience in visualization and game design. His profile combines hands-on implementation of novel interaction tech with the discipline to operationalize it in enterprise contexts—an uncommon mix that helps translate experimental prototypes into reliable products.
14 years of coding experience
13 years of employment as a software developer
Doctor of Philosophy (PhD), Computer Science, Doctor of Philosophy (PhD), Computer Science at University of Illinois Chicago