Arturo Pérez is a Lead Game Programmer based in Frankfurt with over a decade of experience crafting cross-platform games for consoles, PC and mobile. He progressed from iOS C++ developer to Technical Director and now leads engineering at DECK13, blending hands-on C++ systems work with team and technical leadership. Arturo maintains several open-source projects — including a lightweight embeddable scripting language (Cflat) and a cross-platform game engine — reflecting a preference for tooling that simplifies game development. Trained both as a computer engineer and a classically educated composer, he brings a rare combination of rigorous software architecture and musical creativity, having premiered orchestral works across Europe. Colleagues benefit from his deep platform knowledge (Xbox, PlayStation, Windows, macOS, Linux, iOS, Android) and his habit of shipping pragmatic, reusable code.
8 years of coding experience
14 years of employment as a software developer
Exchange Scholarship, Music Theory and Composition, Exchange Scholarship, Music Theory and Composition at Folkwang Universität der Künste
Bachelor's degree, Computer Engineering, Bachelor's degree, Computer Engineering at Universidad de Salamanca
Advanced Technical degree, EDP Applications Development, Advanced Technical degree, EDP Applications Development at IES Claudio Moyano
Superior degree, Music Theory and Composition, Superior degree, Music Theory and Composition at Conservatorio Superior de Música de Salamanca
Professional degree, Piano, Professional degree, Piano at Conservatorio Profesional de Música de Zamora
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Arturo Pérez - Lead Game Programmer at DECK 13 Interactive GmbH