Artyom Dangizyan is a Senior Software Engineer with nine years of experience specializing in high-performance mobile applications. Based in Old Toronto, he has been delivering graphics- and performance-focused features at PicsArt since 2016, leveraging expertise in Java, Kotlin, C++, OpenGL, and Vulkan. He brings a strong academic foundation in mathematics and computer science from Yerevan State University, informing his pragmatic approach to algorithmic and rendering challenges. Known for a deep understanding of mobile performance bottlenecks, he optimizes both CPU/GPU workloads and memory footprints for real-world devices. Colleagues value his ability to translate low-level graphics work into user-facing experiences while maintaining production reliability. Outside the obvious tech stack, he pairs systems-level thinking with product-minded tradeoffs to ship fast, smooth mobile features.
9 years of coding experience
Bachelor's degree, Mathematics and Computer Science, Bachelor's degree, Mathematics and Computer Science at Yerevan State University
GPU Playground is a playground for experimenting with different rendering techniques
Contributions:74 commits, 8 PRs, 76 pushes in 3 years 2 months
techniquesexperimentingwebglgpuwebgpu
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Artyom Dangizyan - Senior Software Engineer at PicsArt Inc.