Artyom Davydik is a Data Engineer with a decade of software development experience, currently building data solutions at Coolbet in Tallinn. He brings a strong .NET and Java background while also shipping full-stack web projects using React, TypeScript, Node.js, SQL and modern UI toolkits. At Gunvor Services he progressed from intern to .NET developer and data engineer roles, demonstrating rapid technical growth and production impact. An active open-source contributor, he has improved the popular MudBlazor component library with practical UI fixes like trimming support and gesture controls, showing attention to usability details. Comfortable across backend data pipelines and frontend interfaces, he focuses on scalable, maintainable systems that bridge engineering and product needs. He combines hands-on coding with a pragmatic product sensibility informed by translating Figma designs into polished, performant user experiences.
Blazor Component Library based on Material Design principles with an emphasis on ease of use and extensibility
Role in this project:
Full-stack Developer
Contributions:22 releases, 1058 reviews, 10 commits in 7 months
Contributions summary:Artyom primarily focused on enhancing the `MudBlazor` component library. Their contributions included adding trimming support, reworking icon handling to facilitate trimming, and addressing issues related to trimming in the dialog service and data grid components. They also implemented the feature to disable swipe gestures in the carousel component and fixed a bug in MudScrollToTop.
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