Aryeh Z is a Lead Software Engineer based in Queensland with 8 years of experience building robust developer tooling and game systems across studios and consulting firms. He has led build-farm scalability and CI transitions at Gameloft, driven platform-agnostic engineering practices at McKinsey and Datadog, and now combines that infrastructure expertise with hands-on game development at Caps Collective. Comfortable in C++, C#, JavaScript and containerised Linux environments, he excels at unblocking cross-disciplinary teams by creating reproducible pipelines, validation tooling, and knowledge bases. An open-source-minded game developer, he also experiments with educational and quantum-themed game prototypes, showing a taste for combining technical depth with playful, impactful experiences.
8 years of coding experience
6 years of employment as a software developer
HSC, HSC at Kesser Torah College
Science in Game Development, Information Technology, Science in Game Development, Information Technology at University of Technology Sydney
A light-weight, cross platform, Vulkan-based 3D game engine
Contributions:191 reviews, 459 commits, 51 PRs in 2 years
light-weightcpplightvulkangame-development
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