Asger Hoedt

Principal R&D Software Developer at 3Shape

Odense, Region of Southern Denmark
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Summary

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Senior
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Top School
Asger Hoedt is a Principal R&D Software Developer with 16 years of experience specializing in computer graphics, image processing, and multiview reconstruction. He has driven reconstruction and visualization work at 3Shape, delivering submillimeter-accurate 3D geometry and property estimation from clinical scanners and shipping AI-driven scan improvements. His background spans real-time and offline rendering—implementing physically based materials, real-time global illumination approximations, and GPU-aware optimizations that doubled path-tracing performance. Comfortable across C++, graphics APIs and CUDA, he pairs deep systems-level performance tuning with research into importance sampling and global illumination. Based in Odense, Denmark, he mentors teams and shapes long-lived codebases while continuing hands-on exploration of material models and sampling techniques in personal projects.
code16 years of coding experience
job18 years of employment as a software developer
bookM.Sc, Computer Science, M.Sc, Computer Science at Aarhus University
languagesEnglish, Danish, German
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Github Skills (9)

cuda10
physically-based-rendering10
rasterizer10
rendering-engine10
engine10
3d-graphics10
optix10
path-tracing10
rust1

Programming languages (2)

C++Jupyter Notebook

Github contributions (5)

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Contributions:91 commits in 11 months
papaboo/Bifrost3D

Nov 2015 - Aug 2022

Global illumination rendering engine
Contributions:2243 commits, 56 PRs, 663 pushes in 6 years 10 months
rendering-engineenginepath-tracingrasterizerdirectx-11
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