Asger Hoedt is a Principal R&D Software Developer with 16 years of experience specializing in computer graphics, image processing, and multiview reconstruction. He has driven reconstruction and visualization work at 3Shape, delivering submillimeter-accurate 3D geometry and property estimation from clinical scanners and shipping AI-driven scan improvements. His background spans real-time and offline rendering—implementing physically based materials, real-time global illumination approximations, and GPU-aware optimizations that doubled path-tracing performance. Comfortable across C++, graphics APIs and CUDA, he pairs deep systems-level performance tuning with research into importance sampling and global illumination. Based in Odense, Denmark, he mentors teams and shapes long-lived codebases while continuing hands-on exploration of material models and sampling techniques in personal projects.
16 years of coding experience
18 years of employment as a software developer
M.Sc, Computer Science, M.Sc, Computer Science at Aarhus University
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