Ash Blue

Developer at Insomnia Machine

Seattle, Washington, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Ash Blue is a seasoned full‑stack developer and technical lead with 14 years of experience building scalable web applications and games, currently based in Seattle. He blends hands‑on engineering (React, Angular, Node.js, Unity3D) with delivery‑focused practices like CI/CD, test automation, and component design systems, having driven monorepo and Storybook architectures that cut duplicate code and deployment risk. Ash has led cross-disciplinary teams from startups to Fortune 500s, shipped a multi‑platform RPG as Lead Developer, and co‑authored sections on HTML5 visual APIs for Manning’s HTML5 in Action. An active open‑source contributor, he created a behavior tree library for Unity3D with comprehensive tests and mocking integration, reflecting a pragmatic, test‑first approach. He’s also a regular mentor and community organizer, launching meetups and training programs to raise team craft and onboarding effectiveness.
code14 years of coding experience
job13 years of employment as a software developer
bookAssociates of Applied Business Computer Science, Associates of Applied Business Computer Science at Lorain County Community College
bookAssociate's degree Youth Ministry, Associate's degree Youth Ministry at MBI
languagesEnglish
stackoverflow-logo

Stackoverflow

Stats
5,442reputation
1.4mreached
25answers
19questions
Badges
chat
top-5%
callback
top-5%
github-logo-circle

Github Skills (15)

unit-testing10
csharp10
dotnet-core10
unity3d9
callback9
chat9
ai8
mongoose6
nodejs6
typescript6
web-application6
mongodb6
jquery6
nodes6
angular6

Programming languages (9)

TypeScriptC#CSSSCSSJavaScriptVueGoHTML

Github contributions (5)

github-logo-circle
ashblue/fluid-behavior-tree

Apr 2018 - Jan 2023

Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
Role in this project:
userBack-end Developer & Test Automation Engineer
Contributions:11 releases, 9 reviews, 286 commits in 4 years 10 months
Contributions summary:Ash implemented the initial behavior tree structure, including root and action nodes, for Unity3D projects. They then added a test environment, NSubstitute integration, and test cases for the root node, ensuring proper initialization and functionality. Further contributions included adding the ability to add nodes to the tree and the introduction of a state system, with hooks for key events, and finalization of the core system tests for the first iteration.
behavior-treesapproachunity3d-pluginbuilder-patternbuilder
Contributions:53 commits, 49 pushes, 2 branches in 22 days
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Ash Blue - Developer at Insomnia Machine