Ash Weeks is a Senior Frontend Developer with 14 years of hands-on experience building interactive web and AR experiences from concept to delivery. Based in Los Angeles, they blend creative technologist skills and 3D generalist expertise to push emergent web technologies, having led R&D for entertainment-focused projects at POWSTER and shipped experimental works like Microbium showcased at GitHub Universe. Comfortable across design and engineering, Ash has a track record of improving core 3D tooling—contributing fixes and exporter enhancements to the widely used three.js library—alongside architecting frontend teams and workflows. Their background in architecture and digital fabrication informs a pragmatic, spatial approach to UI and interaction design. As a freelance creative technologist, they continue to explore art-driven multimedia projects while delivering robust production apps for diverse clients.
14 years of coding experience
14 years of employment as a software developer
BS Architecture, Architecture, Design, BS Architecture, Architecture, Design at Ball State University
Contributions:6 commits, 3 PRs, 8 comments in 4 years 3 months
Contributions summary:Ash contributed to the blender exporter, focusing on improving the export of mesh and skinning data, including handling bones and skin weights. They addressed issues related to matrix transformations and their application within the library. Additionally, the user fixed bugs related to the `getInverse` functions in the `Matrix3` and `Matrix4` classes. These changes indicate a focus on core math functions and exporter functionality.
Contributions:20 commits, 27 pushes, 1 branch in 10 months
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Ash Weeks - Senior Frontend Developer at Freelance