Summary
Ash Wolf is a Senior Game Systems Engineer with 16 years of experience building and modernizing multiplayer game infrastructure, most recently at Jagex. Self-taught in game modding as a teen and a First Class Computer Science graduate from the University of Strathclyde, he has deep hands-on experience across C, C++, TypeScript, Unity, and cloud-native back ends on AWS. He led full-stack revamps of the long-running MMO Furcadia—bringing it to the web and mobile, modernizing developer workflows with Docker, and rebuilding graphics and content tools—while also delivering production microservices and deployment pipelines for a social casino engine. Equally comfortable reverse-engineering legacy systems and designing new game systems, he blends systems-level curiosity with practical delivery and developer ergonomics. Based in Glasgow, he pairs a taste for vintage tech and console modding with a knack for turning tricky, legacy codebases into maintainable, modern platforms.
16 years of coding experience
7 years of employment as a software developer
Bachelor of Science - BS, Computer Science, First Class, Bachelor of Science - BS, Computer Science, First Class at University of Strathclyde
English, Spanish