Asher Mancinelli is an HPC compiler engineer with eight years of experience optimizing compilers and scientific software for CPU and GPU targets, currently developing the NVHPC compiler suite at NVIDIA from Portland, Oregon. He has a strong research-to-production background from leading the software stack for ExaSGD at PNNL—where he helped port E3SM physics to GPUs, led LLVM/Flang efforts, and earned multiple internal performance awards. Asher contributes to notable open-source projects like Spack, extending package support and tooling to streamline scientific software deployment across compilers and platforms. He also advises student developers in aerospace software at Portland State, blending mentorship with hands-on systems work. With dual degrees in computer science and mathematics, he pairs deep performance engineering expertise with practical data-driven problem solving.
8 years of coding experience
3 years of employment as a software developer
BS Computer Science, Mathematics, BS Computer Science, Mathematics at Eastern Washington University
B.S. Mathematics, B.S Computer Science, B.S. Mathematics, B.S Computer Science at Whitworth University
A flexible package manager that supports multiple versions, configurations, platforms, and compilers.
Role in this project:
Backend Developer
Contributions:36 reviews, 27 commits, 45 PRs in 1 year 5 months
Contributions summary:Asher primarily contributes to the spack/spack repository by modifying package definitions within the `var/spack/repos/builtin/packages/` directory, indicating a focus on extending and adapting the Spack package manager. Contributions include adding support for specific compilers (CCE) to existing packages (gdbm), adding support to disable features in existing packages (ipopt), and updating versions of packages (hiop, exago, toml11). The user also contributes to the information command (info.py), demonstrating an understanding of the package manager's internal workings.
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Asher Mancinelli - HPC Compiler Engineer at NVIDIA