Summary
Ashley Bennett is a senior Technical Program Manager with over a decade of experience shaping complex tech and game projects across Electronic Arts and Meta, currently leading privacy and Metaverse programs at Meta. She blends a hands-on engineering background with deep product and org-level program execution—having built platforms like Spark AR, driven LiveMaps R&D, and aligned cross-functional roadmaps for Horizon Worlds. At EA she bridged studios and central tech, scaled mobile engines, and ran studio-facing launch and live-ops programs for AAA titles. Known for translating intricate technical dependencies into executable plans, she also prototypes AR/VR features and shares experiments from her ex-engineer perspective. Based in the UK, she pairs developer empathy with strategic rigor to move research into production at scale.
11 years of coding experience
18 years of employment as a software developer
BS Game Design and Development, BS Game Design and Development at Full Sail University
BSc (Hons) Multimedia Computing, BSc (Hons) Multimedia Computing at University of Plymouth
A-Level Computer Science Mathematics Art General Studies, A-Level Computer Science Mathematics Art General Studies at The Coopers Company & Coborn School
English