Ashley Gwinnell

Founder - Web & Game Development at Force Of Habit

Bristol, England, United Kingdom
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Summary

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Senior
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Top School
Ashley Gwinnell is a founder and full-stack web and game developer with 15 years of experience building award-winning indie titles and production-grade web systems. Based in Bristol, she founded Force Of Habit and now builds IMPRESS, an all-in-one indie game marketing toolkit that streamlines press kits, influencer outreach, key distribution and marketing education. Her background spans self-publishing on platforms from Steam and Nintendo Switch to OUYA, plus lead-dev contracts for Aardman and the BBC, combining hands-on Unity/HTML5 game development with web technologies like Svelte, Mapbox and AWS. Comfortable shipping product end-to-end, she pairs creative game design instincts with pragmatic engineering—turning guerrilla indie marketing needs into a commercial SaaS. An observant builder, she leverages decades of community relationships and platform experience to democratize game publishing for other indies.
code14 years of coding experience
job8 years of employment as a software developer
bookBSc (Hons) Computing Computer Science, BSc (Hons) Computing Computer Science at Bournemouth University
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Github Skills (56)

rendering10
renderer10
rapid-prototyping10
flash-player9
glsl9
flash9
prototyping9
player9
scene-graph8
data-visualization8
rendering-engine8
canvas8
rapid8
pixijs8
canvas2d8

Programming languages (6)

TypeScriptCVueJavaScriptPHPSvelte

Github contributions (5)

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ashleygwinnell/ark2d

Jun 2011 - Oct 2017

Contributions:350 commits, 150 pushes, 1 branch in 6 years 5 months
gameios-androidc-plus-plusprototypingios
ashleygwinnell/impresslist

Mar 2015 - Apr 2021

Old repo. Indie games pr/marketing campaign management tool - for people you're trying to impress. (Alpha)
Contributions:1 release, 93 commits, 38 pushes in 6 years 1 month
gamegamesindie-gamescampaign-managementindie
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Ashley Gwinnell - Founder - Web & Game Development at Force Of Habit