Ashley Smith is a Senior Software Engineer with a decade of experience specializing in low-level 3D graphics and driver development, currently advancing graphics systems at Collabora. Their background includes implementing Vulkan extensions and kernel/user-mode AMD drivers, plus developer-facing work enabling Vulkan and DirectX on high-profile game engines for AMD. Past roles span ray tracing R&D, VR timing techniques, and mobile Vulkan ports across Imagination Technologies and Samsung, showing deep hardware-software co-design expertise. Based in London, they blend hands-on C/C++ driver engineering with performance optimization and developer advocacy, and outside work enjoy studying Japanese and Korean — a hint at cross-cultural collaboration and technical curiosity.
10 years of coding experience
16 years of employment as a software developer
BSc Computer Games Programming, BSc Computer Games Programming at University of Derby
Contributions:17 pushes, 1 branch in 1 year 7 months
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Ashley Smith - Senior Software Engineer at Collabora