Ashok Reddy

Senior Application Engineer

Patha Cuddapah, Andhra Pradesh, India
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Summary

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Senior
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Top School
Ashok Reddy is a Senior Application Engineer with 15 years of experience specializing in high-performance computing (HPC) operations and cloud deployments across AWS and GCP. At Arm he architects and operates LSF compute farms, manages cluster lifecycle and capacity, and enforces SLA-driven incident and change processes while supporting VDI, EDA tools, and license infrastructures. He combines low-level performance tuning experience—evidenced by ARM64 NEON optimization contributions to libyuv and 64-bit OpenGL/EGL work in Android native frameworks—with hands-on operational leadership. Known for translating engineering requirements into tailored queue, host-group, and fair-share allocations, he also handles escalations and complex resource reservations for R&D teams. Based in Andhra Pradesh, he brings an electrical and electronics engineering background to systems-level software challenges and often bridges the gap between firmware/architecture details and everyday user-facing HPC workflows.
code14 years of coding experience
bookBachelor of Technology - BTech, Electrical and Electronics Engineering, Bachelor of Technology - BTech, Electrical and Electronics Engineering at Vaagdevi institute of technology and science
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Github Skills (11)

egl10
arm10
c-language10
cprogramming-language10
opengl10
android-framework10
image-processing10
optimization10
video-encoding9
64-bit9
jna9

Programming languages (6)

TypeScriptJavaC++ShellCPython

Github contributions (5)

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lemenkov/libyuv

Aug 2014 - Oct 2014

Unofficial libyuv mirror. Please submit any issues or PRs upstream.
Role in this project:
userBack-end Developer
Contributions:9 commits in 1 month
Contributions summary:Ashok primarily contributed to the AArch64 Neon implementation within the libyuv repository, focusing on optimizing video processing functions. Their commits involve low-level code changes, likely targeting performance improvements through the use of NEON intrinsics on ARM64 architecture. These changes include modifications to various functions like ARGBToYRow, I422ToARGB, and other pixel format conversions, as well as fixes for build failures.
Role in this project:
userBack-end Developer
Contributions:5 commits in 13 days
Contributions summary:Ashok primarily contributed to the OpenGL implementation within the Android framework's native code. Their work focused on synchronizing code generation between the base frameworks and native components, including updating EGL and GLES codegen to reflect changes in frameworks/base. Significant changes involved adapting the code to support 64-bit platforms, particularly in EGL classes and handling long pointers. They also addressed compatibility issues and improved the robustness of the EGL implementations for different system architectures.
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Ashok Reddy - Senior Application Engineer